05-28-2018, 09:29 PM
Everyone that masters their own music, has probably already experienced mastering a track too hot for some kind of platform, resulting in the music being turned down a lot. The problem is, it's not very see through which lufs which platform uses at the moment and I've seen a lot of different numbers wandering through gearsultz and other forums and articles. Which makes the mastering process fairly annoying, but luckily today I came across the website Loudness Penalty which measures your songs for free and displays how many db's they would be turned down. I haven't tried it out first hand and it also would be pretty interesting where they get there data from, could be pretty useful. Since we don't have a mastering section, I'll just posted this in mixing, since it's the closest, I guess?