07-03-2017, 07:41 PM
So I'm taking this Udemy Course on making game music since it was $10 for 20 hours. Seems a bit odd but interesting. So the first project is to make a simple very short theme using a sort of arp on bottom and melody on top for a peaceful village looped a lot to make it go about 1:30. The instructor chose flute and harp so I tried that using Sam's VSCO2 Pro instruments. Then I tried Fluffy Audio medieval recorder and deep guitar thingy and sped it up a bit.
I dunno. It's very repetitious and simple and still sounds weird in places. Anyway it seems to fit the definition of music as time controlled by sound or was it sound controlled by time?
https://soundcloud.com/joe-stevens-16/town-and-hamlet
https://soundcloud.com/joe-stevens-16/to...hamlet-two
I dunno. It's very repetitious and simple and still sounds weird in places. Anyway it seems to fit the definition of music as time controlled by sound or was it sound controlled by time?
https://soundcloud.com/joe-stevens-16/town-and-hamlet
https://soundcloud.com/joe-stevens-16/to...hamlet-two