11-27-2018, 09:50 PM
(This post was last modified: 11-27-2018, 09:54 PM by Mattias Westlund.)
I must say I prefer Proximity. It might be extremely subtle not to mention enigmatic in terms of parameters, but its more reined-in approach is more fitting for orchestral scenarios. Panagement is not bad at all, it just strikes me as too easy to overdo. To be clear I haven't done any scientific A/B comparisons between the two (nor have I any interest in doing one) and I guess the usefulness of either boils down to what samples you're going to apply them to. FWIW, on my latest project (i.e. Lore) I didn't feel the need for using any plugins of that kind. Everything just seemed to fit nicely into the mix with just plain ol' levels, panning and reverb.
Edit: ...but I have used Proximity quite successfully on older projects. Takes a bit of trial and error and a lot of exaggerating distances to hear what the plugin is actually doing, but it does its job if you need it. Only downside is the fixed latency, so I usually bypass it when I'm recording.
Edit: ...but I have used Proximity quite successfully on older projects. Takes a bit of trial and error and a lot of exaggerating distances to hear what the plugin is actually doing, but it does its job if you need it. Only downside is the fixed latency, so I usually bypass it when I'm recording.