07-12-2022, 06:51 AM
(This post was last modified: 07-12-2022, 06:52 AM by Mattias Westlund.)
(07-11-2022, 06:13 PM)Nayrb Wrote: I've noticed that, with brass, two instrument sections have a distinct sound, and section sizes above that also have a distinct sound, but that sound doesn't change all that drastically after going beyond three or four players. I suspect, in a live setting, there is a good reason for adding more players, otherwise no one would have bothered to do it in the first place; but in the world of samples and microphones and studio recordings, is there any real reason to have more than, say four horn players, or three trombonists? Is it just sampling gimmickry? I get wanting to capture a certain sound, but if that sound can be achieved with fewer players, why would they even bother?
The cynical side of me would like to point out that we have nothing but the developer's word that a certain section actually is the size they claim it is. It's not like we have any way of counting the players. So a 12 horn section (or 24 or 66, or whatever) might only be a 6-piece section layered with itself and/or with additional processing. That could also explain why the sound hardly changes at all. And, of course, ridiculous section sizes is what sells libraries to the "bigger is always better" crowd
