01-13-2017, 09:05 PM
Hi all,
After hearing over and over that people would like .sfz versions of my instruments (Alpine Project Stuff), I've given in and am considering it.
The things is that my instruments use a lot of special Kontakt features (legato, automated filters, etc), that I don't think can be ported to .sfz. But I figured I could resample the Kontakt instruments, and put them in Sam's .sfz auto mapper.
I figured that I should resample them completely dry, but I have other questions, like how many velocity layers to sample (I can theoretically do 127, because the filters are on a CC). Other than that, what else should I know?
I also want to create a soundfont out the .sfzs at some point to work with musescore, so I don't know exactly how different things will be in sfz vs sf2.
Thanks, (I really hope this post is clear)
Noah
After hearing over and over that people would like .sfz versions of my instruments (Alpine Project Stuff), I've given in and am considering it.
The things is that my instruments use a lot of special Kontakt features (legato, automated filters, etc), that I don't think can be ported to .sfz. But I figured I could resample the Kontakt instruments, and put them in Sam's .sfz auto mapper.
I figured that I should resample them completely dry, but I have other questions, like how many velocity layers to sample (I can theoretically do 127, because the filters are on a CC). Other than that, what else should I know?
I also want to create a soundfont out the .sfzs at some point to work with musescore, so I don't know exactly how different things will be in sfz vs sf2.
Thanks, (I really hope this post is clear)
Noah