Hello everyone, I'd like to start by saying that I'm really excited to find a community like this!
A small excerpt about me (feel free to skip this paragraph): I played guitar in a rock band for about 13 years in which I wrote most of the music. I have always been passionate about video games and video game music, which bled into my rock in the form of chiptune-style synths, strings, and other "easy" orchestration patches. Late last year, I had an epiphany while looking at my beloved dog, Roslyn, that I didn't want to try and tour around and stuff anymore, and that it was time to finally start pursuing my lifelong goal of being a composer for video games and film. I have no formal music education (somewhat typical of young rockers), and in fact never learned any music theory whatsoever until recently (I currently have a very basic foundation established.) I have read a couple of books on MIDI orchestration now (some of the info seemed a tad dated, but helped me understand the world I have only viewed from the outside considerably) and decided to set a goal of releasing one orchestrated piece on the first of every month, starting February 1st.
Okay, now that that's out of the way, maybe we can move to the good part? I'd really like to have my first piece critiqued by people who know what they're doing, and I'd like it to be honest but fair. My mom telling me it "sounds just like hollywood music", while great for my ego, does not help my development :p I'd really like pointers on how to make some of it feel more realistic or natural--any areas that made you think "god, that sounds fake", or maybe it all does that to a seasoned ear! Tips on mixing/mastering would also be greatly appreciated, as until now, my experience with reverb was limited to a rock setting where it was basically on or off--only now am I starting to understand pre-delay and other elements. If it's relevant, I'm currently using mostly Spitfire stuff (Albion and a few others) although I'm going to transition to less generic string/orchestra sections next time; probably Los Angeles Scoring Strings and some 8dio stuff.
Anyway, I've talked enough! Thanks so much for your time.
https://soundcloud.com/lordthayer/the-call-to-adventure
A small excerpt about me (feel free to skip this paragraph): I played guitar in a rock band for about 13 years in which I wrote most of the music. I have always been passionate about video games and video game music, which bled into my rock in the form of chiptune-style synths, strings, and other "easy" orchestration patches. Late last year, I had an epiphany while looking at my beloved dog, Roslyn, that I didn't want to try and tour around and stuff anymore, and that it was time to finally start pursuing my lifelong goal of being a composer for video games and film. I have no formal music education (somewhat typical of young rockers), and in fact never learned any music theory whatsoever until recently (I currently have a very basic foundation established.) I have read a couple of books on MIDI orchestration now (some of the info seemed a tad dated, but helped me understand the world I have only viewed from the outside considerably) and decided to set a goal of releasing one orchestrated piece on the first of every month, starting February 1st.
Okay, now that that's out of the way, maybe we can move to the good part? I'd really like to have my first piece critiqued by people who know what they're doing, and I'd like it to be honest but fair. My mom telling me it "sounds just like hollywood music", while great for my ego, does not help my development :p I'd really like pointers on how to make some of it feel more realistic or natural--any areas that made you think "god, that sounds fake", or maybe it all does that to a seasoned ear! Tips on mixing/mastering would also be greatly appreciated, as until now, my experience with reverb was limited to a rock setting where it was basically on or off--only now am I starting to understand pre-delay and other elements. If it's relevant, I'm currently using mostly Spitfire stuff (Albion and a few others) although I'm going to transition to less generic string/orchestra sections next time; probably Los Angeles Scoring Strings and some 8dio stuff.
Anyway, I've talked enough! Thanks so much for your time.
https://soundcloud.com/lordthayer/the-call-to-adventure