12-09-2020, 03:33 AM
Hi folks,
Sorry, I've been rather quiet. I'm supposed to be working on some big end-of-semester projects right now, but I made the mistake of taking a break to mess with a little music. I made some useful discoveries with my DAW, but naturally, because I use FL Studio, it's one step forward, two steps back. Frankly, for all that I like about FL, I'm getting tired of the idiosyncrasies that stop up my workflow and never seem to get fixed.
I'm far away from my main rig right now, otherwise I would just test this out with the free Reaper demo... But, while it's all fresh in my my mind, what I'd like to know from Reaper users is this:
If you set up a multitimbral plugin (like Kontakt) and set up multiple instruments inside it, you probably have some kind of utility plugin that allows you to route and control each instrument individually (in FL, this is called MIDI Out). When you use this, do the parameters you've linked to your hardware controller stay? That is, when you switch between the instruments routed out of Kontakt, does your modwheel (or any other hardware fader or knob you've linked to the software) do what you want it to do for that specific instrument? Because in FL, it doesn't; you have to manually link them to the desired instrument over and over again each time you switch. Otherwise, you can accidentally end up with modwheel automation for your violins on your flute track. There's an option called "omni" that makes your selections global, which seems to mostly resolve this issue, but only if all you're using is Kontakt+MIDI Out in your project. If you want to throw in a single instance of a synth or something else, it totally breaks how the modwheel or any other knob you've assigned works, effectively breaking the instrument itself.
Is it just me, or does this seem stupid? Or is this how it really is in DAW-land? I'm not quite ready to jump ship yet, but I'm willing to start making a little time to learn a new DAW if it means improved workflow.
Sorry, I've been rather quiet. I'm supposed to be working on some big end-of-semester projects right now, but I made the mistake of taking a break to mess with a little music. I made some useful discoveries with my DAW, but naturally, because I use FL Studio, it's one step forward, two steps back. Frankly, for all that I like about FL, I'm getting tired of the idiosyncrasies that stop up my workflow and never seem to get fixed.
I'm far away from my main rig right now, otherwise I would just test this out with the free Reaper demo... But, while it's all fresh in my my mind, what I'd like to know from Reaper users is this:
If you set up a multitimbral plugin (like Kontakt) and set up multiple instruments inside it, you probably have some kind of utility plugin that allows you to route and control each instrument individually (in FL, this is called MIDI Out). When you use this, do the parameters you've linked to your hardware controller stay? That is, when you switch between the instruments routed out of Kontakt, does your modwheel (or any other hardware fader or knob you've linked to the software) do what you want it to do for that specific instrument? Because in FL, it doesn't; you have to manually link them to the desired instrument over and over again each time you switch. Otherwise, you can accidentally end up with modwheel automation for your violins on your flute track. There's an option called "omni" that makes your selections global, which seems to mostly resolve this issue, but only if all you're using is Kontakt+MIDI Out in your project. If you want to throw in a single instance of a synth or something else, it totally breaks how the modwheel or any other knob you've assigned works, effectively breaking the instrument itself.
Is it just me, or does this seem stupid? Or is this how it really is in DAW-land? I'm not quite ready to jump ship yet, but I'm willing to start making a little time to learn a new DAW if it means improved workflow.