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"Adventure" Game Music, New Brass Quintet - Printable Version

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"Adventure" Game Music, New Brass Quintet - Samulis - 11-24-2017

It's been a while since I've been able to sit down and compose, both for professional and artistic reasons (i.e. running a sample library company, and being lazy). Well, a few weeks ago I sat down and spent about three days writing over 20 minutes of music for a game project I've been meaning to do some work on for a long time. I can't disclose any particulars except that the game features adventuring.

https://soundcloud.com/samulis/game-theme-adventure

One of my stumbling blocks I have faced is my desire to use as many of my own creations as possible. It turns out, despite VSCO 2 being easily my favorite sample library, it isn't suitable for everything all the time. So, EWQL HDD goes back in the tower and I remind myself cheesy epic stuff is okay and we're off to the races.

I also got to collaborate with Etherealwinds for the vocals on this; this was after we had done the sampling session and just before release of the library. I wanted a personal touch, so he agreed to perform some extra phrases for the piece. I also had the bowed psaltery lying around and felt the need to use it a bit (I actually used the strumstick in the score as well, but in a different track).

I wrote another silly string piece with Hollywood Strings while working on the score. A solid chunk of the time was spent loading instruments-
https://instaud.io/1guD


And this popped out as well, a little early Renaissance-inspired four-part-
https://instaud.io/1gta


In other news, I finished and recorded my third brass quintet (four freakin' movements!), which I've appended to the soundcloud playlist. I think I announced it on Facebook, but I couldn't find record of me mentioning it here, if anyone is interested in hearing it and hasn't already-
https://soundcloud.com/samulis/sets/brass-compositions


RE: "Adventure" Game Music, New Brass Quintet - Viktor - 11-24-2017

I really like the first piece, it kinda reminds me of some stuff of the banner saga ost. The dynamics swells just sound gorgeous, may i aks, which kind of brass you used? I like that the piece goes in between this intime bits and the grand ones in a very natural manner, it just feels like one flowing wave and not just parts next to each other. Maybe you could use some more low end though in some of the louder parts and make the inital fanfare a bit louder to shake up the listener a bit. While you might loose that natural flowing feel a bit.


RE: "Adventure" Game Music, New Brass Quintet - Samulis - 11-24-2017

(11-24-2017, 11:47 AM)Viktor Wrote: I really like the first piece, it kinda reminds me of some stuff of the banner saga ost. The dynamics swells just sound gorgeous, may i aks, which kind of brass you used? I like that the piece goes in between this intime bits and the grand ones in a very natural manner, it just feels like one flowing wave and not just parts next to each other. Maybe you could use some more low end though in some of the louder parts and make the inital fanfare a bit louder to shake up the listener a bit. While you might loose that natural flowing feel a bit.

The brass is all from EW Hollywood Brass. While I have many nitpicks with their products, it's quite workable (especially the horns). I believe it is the following sections-
3 Trumpets
6 Horns (although it might have been 2...)
3 Trombones (2 tenor + 1 bass)
1 Tuba

Each instrument section is in unison, like a brass quartet/chorale.

I'm not much of a low end junkie- I did add in the contrabasses in revisions and that helped some more, but I would be hesitant to add much more, as it just isn't realistic.

The smoothness is sort of necessary, as this is a menu theme. I would certainly do differently if it were a battle theme, for example. Smile


RE: "Adventure" Game Music, New Brass Quintet - Viktor - 11-24-2017

Thanks for the specific answer! Yeah I was wonder, since I got VSCO2 Pro (is that still what it's called?) and didn't get these kind of brass sounds yet out it. Then I guess the Strings and the woods are VSCO2?

Oh yeah, more low end is super unrealistic and if thats what you're going for, it just already sounded a little bit hollywoody to me, but I think thats mainly due to the brass. Oh yeah I guess for menu music it really works well then, it really makes me long for adventure. I'm amazed what a sparkle of real performances can do for the overall simulated realism of the peice.


RE: "Adventure" Game Music, New Brass Quintet - Samulis - 11-24-2017

(11-24-2017, 05:09 PM)Viktor Wrote: Thanks for the specific answer! Yeah I was wonder, since I got VSCO2 Pro (is that still what it's called?) and didn't get these kind of brass sounds yet out it. Then I guess the Strings and the woods are VSCO2?

Oh yeah, more low end is super unrealistic and if thats what you're going for, it just already sounded a little bit hollywoody to me, but I think thats mainly due to the brass. Oh yeah I guess for menu music it really works well then, it really makes me long for adventure. I'm amazed what a sparkle of real performances can do for the overall simulated realism of the peice.

Ah, I forgot to mention, all the instrumentation was in the Soundcloud file description. Wink

"An example of VSCO 2 Pro and other Versilian products "playing nice" with typical orchestral libraries to augment their functionality.

Theme composed using VSCO 2 Pro (high strings, woodwinds, percussion), Etherealwinds Harp & Voice II (plus some vocal phrases by the real Etherealwinds), EW Hollywood Brass (all brass) + Strings (contrabasses), and Versilian Studios' Bowed Psaltery."

VSCO 2 Pro can get 'big', it just sounds different-
https://instaud.io/private/060ff5f4f8dbbbfb76ca002dd7d89f1ae4727174
(that's all VSCO 2 Pro)


RE: "Adventure" Game Music, New Brass Quintet - Viktor - 11-24-2017

Ah silly me, I totally didn't see that. Yeah, while I usally prefer other libs for big stuff (except in the percussion). I think VSCO2 shines the most, when doing kind of ambienty, mellow, numb music, that feels kind of detached (in a good sense), there you really can't beat it.


RE: "Adventure" Game Music, New Brass Quintet - Chris Spyratos - 11-25-2017

Hi Samulis! The whole piece flows very well and brings some nice emotions. However it seems to me more like a fantasy-world theme than an "adventure" one.


RE: "Adventure" Game Music, New Brass Quintet - Samulis - 11-25-2017

(11-25-2017, 12:10 AM)Chris Spyratos Wrote: Hi Samulis! The whole piece flows very well and brings some nice emotions. However it seems to me more like a fantasy-world theme than an "adventure" one.

Thanks, Chris!

The game is a bit of both (and a lot of other things too); it will make more sense when I can show it to folks. Smile


RE: "Adventure" Game Music, New Brass Quintet - Nayrb - 11-25-2017

Mighty! And I do hope the Rennsaisance-y stuff will find its way into the finished product, as well.


RE: "Adventure" Game Music, New Brass Quintet - jmcmillan - 11-25-2017

Sam, I like the game music...finishes track and the WIPs. I like woodwind pieces with lots of moving parts.
Enjoyed the brass quartet also. Reminds me of my t-bone playin’ days! The trombones in thirds at the end of the phrase (at about :50 and towards the end) stuck out to me as particularly nice sounding.