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Cool Sam i hope you survive 5.6!

Being me and listening to 'The Orchestra' I tried arpeggiating the string section and doing one with chords getting arpeggiated. I didn't really know how to keyswitch the chords which I would have liked to so I just tied the chord knob to the modwheel. Experimental yeay experimental of maybe just mental!
[Image: An_Orchestra_Strings.jpg]
BC- you might find this post (and the thread around it) interesting-

Looks like ol' LMMS has issues dealing with Maize now. I doubt it's the "massive size" as this user mentions (he/she should see the new orchestral libraries coming out these days if they think 1.6 GB is big!)- might be worth a look if you have a moment? I'm stranded on a mac at the moment.

https://lmms.io/forum/viewtopic.php?f=4&...5&start=10
Thanks Sam. I will take a look.

And an Alpha Type version of the Chord / Arp String Machine is loose in the wild. Any feedback is much appreciated as I'm really in over my head.

http://bigcatinstruments.blogspot.com/20...vsco2.html

I used Chords for the Arps, I was thinking of doing another nki with more rhythmic stuff like 1-2-1-2 or 1-4-1-5 or just 1-2-3-4-5. Any thoughts? Also any ideas on percussion in an Arp / hold the button and it makes music environment. Also I plan to do a non-Chord version with 4 Arps. I can have that latch the notes played which is pretty cool. Nkms might be interesting. Another thought is to make the Chords / Arps on the low notes and let the top notes be for playing a melody. not sure how to do that. Must be a way?
Here's an interesting thing, speaking of Sonuscore stuff. VSCO2CE as a quick sketch tool:





Just an alpha version basically, but it's kind of neat for coming up with ideas.
Awesome Mattias in somewhat different ways we kind of are doing the same thing with VSCO2 Community. Actually it makes me think that doing chords on the upper end, bass as a single key and percussion as a limited arp in Kontakt would be pretty interesting... Forgive me for once again 'borrowing' from you.
(06-26-2017, 10:25 PM)bigcat1969 Wrote: [ -> ]Awesome Mattias in somewhat different ways we kind of are doing the same thing with VSCO2 Community. Actually it makes me think that doing chords on the upper end, bass as a single key and percussion as a limited arp in Kontakt would be pretty interesting... Forgive me for once again 'borrowing' from you.

Go ahead and borrow to your heart's content! This was just an idea I had earlier today, and I'm trying to figure out where to go with it. Let me know if you come up with any nice angles on it. Right now I'm trying to figure out whether TX can do anything like arpeggios and repeating patterns, and how to switch and/or fade between the different layers on the fly.
Now have the Strings, Brass and Woodwinds Chords/Arp scripts up and a second batch of scripts without chords that 'latch' the notes. I really don't know how useful all this is but some folks seem to be enjoying them and I'm having fun.

The Arps 4 Hold scripts doesn't use chords instead each note you press is remembered and played by the arp until you press that note again. It can remember at least 24 notes, maybe more. So you can create your own melodies or long risers or such (but a note can't repeat). Put the nkm script in the Instruments folder, the strings.nki in the Strings folder, the brass.nki in the Brass Folder and the woodwinds.nki in the (wait for it) Woodwinds folder.

http://www.mediafire.com/file/zsa6le4w1c...4_Arps.zip
Sam, do you have any info about the recording spaces used in VSCO 2, especially for the strings?

I'm trying to match a bunch of other samples to the VSCO 2 sound, and as they're much drier they're going to need some extra ambience aside from the reverb to fit in. So anything you could tell me about the rooms would be useful, but a rough size estimate is probably what I'm most curious about. I know you've said VSCO 2 was recorded in many different spaces so maybe it's not that big a deal but if possible I'd like to get the other samples sounding in the ballpark at least.
(06-28-2017, 11:37 PM)Mattias Westlund Wrote: [ -> ]Sam, do you have any info about the recording spaces used in VSCO 2, especially for the strings?

I'm trying to match a bunch of other samples to the VSCO 2 sound, and as they're much drier they're going to need some extra ambience aside from the reverb to fit in. So anything you could tell me about the rooms would be useful, but a rough size estimate is probably what I'm most curious about. I know you've said VSCO 2 was recorded in many different spaces so maybe it's not that big a deal but if possible I'd like to get the other samples sounding in the ballpark at least.

The strings were all recorded about 2-3m away in a spaced pair of cardioid LDC's, possibly with a close LDC or ribbon mic blended in. All the recordings happened in medium-sized classrooms, with high ceilings, somewhat irregular shapes, and rug floors (so decently low reflections). Basically as dry as you can get outside of a studio/anechoic chamber), so any medium room reverb sound dialed way down so it just colors the dry signal will probably suffice.

Freesound has metadata on all the spaces and mics included in the descriptions for the samples, but I'm happy to provide additional details if you're interested- I also have a few photos.

All the non-pitched percussion was recorded in a school concert hall/auditorium. It has a somewhat slappy response, but once again, using cardioids, we managed to get a nice clean sound even for the main mics which were about 4-5m away (same exact main mics on virtually all instruments in the same relative pattern- spaced pair). For this, a small hall or even a large room impulse might work.
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