12-31-2020, 04:47 PM
We've talked a great deal all over the forum about stereo imaging, panning, and placement. One thing that seems to have escaped me somehow is that there are actually different kinds of panning at a basic level. (I'm sure we talked about it, but it probably just flew over my head, or I forgot). I just assumed we were all starting from the same basic place, but apparently not...
In switching my template over from FL Studio to Reaper, I've learned a number of important things. It turns out that FL's pan knobs (on the mixer and instrument channels) are stereo pan controls; that is, they shift the stereo image around the field. So, if you pan hard left, you get both stereo channels in the left speaker only, for example. Reaper, on the other hand, defaults to a stereo balance (what Sam was talking about in the link above), which just affects the volume of the side you're panning away from. FL also uses a circular panning law, which compensates for apparent gain boost and reduction when a panned signal passes from one side to center; Reaper, by default, does not.
I discovered this while trying to figure out why copying settings from my FL template to my new Reaper one resulted in such a wonky sounding mix.
Unlike in FL, however, Reaper allows you to change--even on a track by track basis--the kind of panning you want to you apply. Since it's what I'm used to, I went through and changed each track to stereo pan and used the included stereo balance plugin as an insert effect when desired. This is exactly what I had been doing in FL Studio, though I didn't quite know the particulars. I left the pan law unchanged (levels are relative anyway).
I've had issues in the past getting very roomy, very wide samples to sit well in a mix. Orchestral Brass Classic seems to always be present on the opposite side no matter how extreme I pan a patch. I pan the trombones 50% right and they are still all over the left channel. I've found that slapping a stereo balance (and even some side EQ) on these patches after initial panning really helps impart a sense of placement in a space. I generally don't touch the stereo width knob anymore for any reason.
I'm sure there will be some objections to this way of doing things, but here are my thoughts:
If a stereo balance pan pot just reduces the volume in one side, you are effectively cutting the patch in half the farther you get to the left or right extremes. You're losing stereo information that you might find necessary in, say, a violin ensemble. Affecting the volume of one of the channels after the stereo information has been shifted gives you better control when things are supposed to sound specifically closer to the right or left side of the space, but you don't want mono trombones.
I don't think there is a one-size-fits all approach here. It's nice to have options when working with a template comprised of libraries that have all been recorded in different ways and in different spaces. I've found this works for me, but I'd like to hear some other thoughts. I am fully aware that retaining stereo information in one side is kind of anti-stereo. I just figure that all I'm doing is trying to trick my ears anyway; whatever works is what works. It reacts with the reverb and moves to the opposite side anyway. (And I know we've gone on about this ad nauseam, I just feel like I've had a revelation!)
I've tried the Haas Effect approach. I've used the included plugin in Reaper to delay channels by a few milliseconds, but it's a bit over my head at the moment. And it sounds (quite literally) like it will have major effects on how I use reverb. It also seems to be more effective on mono signals than on stereo samples.
Video: Pan Modes (Reaper)
In switching my template over from FL Studio to Reaper, I've learned a number of important things. It turns out that FL's pan knobs (on the mixer and instrument channels) are stereo pan controls; that is, they shift the stereo image around the field. So, if you pan hard left, you get both stereo channels in the left speaker only, for example. Reaper, on the other hand, defaults to a stereo balance (what Sam was talking about in the link above), which just affects the volume of the side you're panning away from. FL also uses a circular panning law, which compensates for apparent gain boost and reduction when a panned signal passes from one side to center; Reaper, by default, does not.
I discovered this while trying to figure out why copying settings from my FL template to my new Reaper one resulted in such a wonky sounding mix.
Unlike in FL, however, Reaper allows you to change--even on a track by track basis--the kind of panning you want to you apply. Since it's what I'm used to, I went through and changed each track to stereo pan and used the included stereo balance plugin as an insert effect when desired. This is exactly what I had been doing in FL Studio, though I didn't quite know the particulars. I left the pan law unchanged (levels are relative anyway).
I've had issues in the past getting very roomy, very wide samples to sit well in a mix. Orchestral Brass Classic seems to always be present on the opposite side no matter how extreme I pan a patch. I pan the trombones 50% right and they are still all over the left channel. I've found that slapping a stereo balance (and even some side EQ) on these patches after initial panning really helps impart a sense of placement in a space. I generally don't touch the stereo width knob anymore for any reason.
I'm sure there will be some objections to this way of doing things, but here are my thoughts:
If a stereo balance pan pot just reduces the volume in one side, you are effectively cutting the patch in half the farther you get to the left or right extremes. You're losing stereo information that you might find necessary in, say, a violin ensemble. Affecting the volume of one of the channels after the stereo information has been shifted gives you better control when things are supposed to sound specifically closer to the right or left side of the space, but you don't want mono trombones.
I don't think there is a one-size-fits all approach here. It's nice to have options when working with a template comprised of libraries that have all been recorded in different ways and in different spaces. I've found this works for me, but I'd like to hear some other thoughts. I am fully aware that retaining stereo information in one side is kind of anti-stereo. I just figure that all I'm doing is trying to trick my ears anyway; whatever works is what works. It reacts with the reverb and moves to the opposite side anyway. (And I know we've gone on about this ad nauseam, I just feel like I've had a revelation!)
I've tried the Haas Effect approach. I've used the included plugin in Reaper to delay channels by a few milliseconds, but it's a bit over my head at the moment. And it sounds (quite literally) like it will have major effects on how I use reverb. It also seems to be more effective on mono signals than on stereo samples.
Video: Pan Modes (Reaper)